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October - November 2020

  • Writer: Anthony Nguyen
    Anthony Nguyen
  • Nov 30, 2020
  • 1 min read

I spent the majority of this time reworking a couple of old scenes and experimenting with some vfx animation and shader effects. I have also been working on a scene which is taking quite some time to finish (which I will not be showing off in this post).



There is this one effect from Pokemon Black/White 2 which I found quite interesting and was able to successfully imitate with a shader. It appeared as a rather simple effect initially but the shader code I had to put together to achieve it turned out to be a bit of an undertaking:






(Left: reference from Pokemon BW2, Right: my attempt)


I have also written an alternate version of this shader to achieve this background effect below:


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©2020. Anh Tri Nguyen.

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